Mon. May 20th, 2024
sickie-video-gamesGamers call in sick to play a new reelease

A recent study revealed that almost a third of gamers (34%) would lie and say that they are sick to play an upcoming new video game if their annual leave were denied.

Currys surveyed more than 1000 gamers around the country to find out more about their gaming habits and work relationships. The tech retailer also teamed up with Dr. Daniel Wheatley, a Reader in Business and Labour Economics based in the Department of Management at the University of Birmingham, to give his expert insights.  

4 in 10 gamers have gotten caught when they pulled a sickie to play games 

Pulling a sickie to play a game isn’t a novelty to gamers as almost 3 in 10 (28%) confessed that they have done so in the past solely to play video games. 

However, 44% of gamers that have bluffed about being too sick to work on false pretences to play a video game got discovered by their boss. For 23% of those gamers getting caught hasn’t ended well as they had to face disciplinary actions. 

Booking vacation to play is an option for 4 out of 10 gamers 

Pulling a sickie may be a final resort for hardcore gamers to play those most anticipated releases, as 4 in 10 gamers (41%) say that they book annual leave to play games and more than a half (51%) of the study participants said they would opt for this kind of a time off in the near future. 

The majority (55%) of those that take annual leave for a new release will take 1-2 days, but 31% will take up to five days off to play a new game! 

Adults booking valuable annual leave days to stay at home and playing games may be seen as a “waste of time” for some, but indulging in a hobby on an annual leave comes with benefits. 

Dr. Daniel Wheatley explains, “Engaging in hobbies can often allow the employee to achieve a desired level of mental and physical separation from the demands of their job and this has the potential to provide the employee with more effective recovery enabling greater productivity during working time.”

“Everyone requires breaks from work reflecting the need for recovery time to avoid negative outcomes including burnout and work-related stress.”  

 Almost 40% of gamers play video games during their work hours 

Appeal of a video game is often hard to resist and playtime can bleed into work time. In fact, 38% of them admit they are indulging in video games during working hours which leads to distractions and decreased productivity.  

At the same time, 44% of gamers believe that the skills they learned while playing a game make them better workers. More than a half of gamers (56%) also state that they actively integrate gaming skills that they’ve honed in the virtual world into their daily work routine. 

Our business expert confirms it, the skills required for some video games can be integrated in professional lives, confirms Dr Wheatley, he says: “We gain skills and experience every day from our activities including those we engage in for leisure. Gaming requires several skills including problem-solving, resource and time management, communication, hand-eye coordination and more. This has been recognised by employers in some cases with ‘gamification’ of training and work tasks present in some industries and organisations.” 

By Editor